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Echoes Of Mirmande – UE5 Environment Study

This project was created during a 2-week workshop focused on environment design and lighting in Unreal Engine 5.

The objective was to build a believable and cohesive village environment, with a strong emphasis on structure, composition, and lighting.

I worked on:

Environment layout & spatial design
Composition & camera framing
Lighting setup and mood
Scene cohesion and storytelling

To stay efficient within the timeframe, some props and foliage assets were sourced from Fab, while the core environment, structure, and composition were built and assembled by me.

The wall murals were generated using AI to support the visual storytelling.

Rendered in Unreal Engine 5.

360° View

360° View

GreyBoxing / Detail Lighting

GreyBoxing / Detail Lighting